Even in subscriptions, Nintendo is playing its own game | Opinion

There’s an argument to be made that the rise of video game subscription services is inevitable. Take a look at any other form of entertainment — TV, film, music, books — and you’ll see all have been disrupted, sometimes irreversibly, by the monthly fee model.

Conventional wisdom across the wider entertainment world is that subscriptions should offer access to a vast library of almost all content on the relevant platform: Netflix, Spotify, Kindle Unlimited and many others operate in this way. It’s this expectation that made the Stadia business model so jarring, ultimately to the detriment of Google’s service.

And it’s certainly the model that Microsoft has been most vocal about with Xbox Game Pass, which now has hundreds of titles — from brand new first-party games and recent AAA blockbusters to debut indie games and classic games from past generations — available to its subscribers. Sony has this capacity too, thanks to the longer running but less noisy PlayStation Now, and rumours persist that the platform holder will combine this with its PS Plus service to create a ‘one stop shop’ style subscription that has come to be expected from entertainment.

Nintendo seems to be in no hurry to follow this model — but when is Nintendo ever in a hurry to step in line with other games companies? (Let’s not forget the 2017 launch of Nintendo Switch Online is essentially the equivalent of 2010’s PlayStation Plus or 2002’s Xbox Live)

“The Expansion Pass is more akin to adding extra channels to your Sky TV package, than a true Game Pass rival”

Last year Nintendo added to its subscription service with its Expansion Pass, but this isn’t the equivalent of PlayStation Now or Game Pass, both of which have been out as long as, if not longer than, the Switch. Instead, it’s more akin to adding extra channels to your Sky TV package.

The Expansion Pass’ benefits? Not a vast library of game titles, but two apps containing Nintendo 64 and Sega Mega Drive games from decades ago, and a downloadable content for Animal Crossing: New Horizons. New retro games have been drip-fed into the two apps over the past few months, although today sees its biggest addition so far with the Mario Kart 8 Deluxe Booster Course Pass: 48 revamped tracks from past games delivered over the next two years, forming what is possibly going to be the closest we see to a Mario Kart 9 this generation.

You would be forgiven for thinking that Nintendo could sell a Game Pass-style subscription that offers access to its entire back catalogue immediately, at least from NES to GameCube and perhaps with a few Wii games thrown in. Instead, it appears to be holding back this content for future updates.

Instead, the appeal (other than the chance to play yet another re-release of Ocarina of Time) lies mainly in the DLC for the two biggest-selling Switch games to date — and herein we find the key to Nintendo’s subscription strategy. It’s not targeting new customers when trying to convince people to fork out £35.99 per year — it’s targeting existing customers.

New content from Netflix and Disney+, often based on big franchises or with big name actors, is as much designed to attract new users as it is to retain current subscribers – albeit by tapping into nostalgia among established and lapsed fans. In that way, Nintendo’s strategy isn’t too dissimilar, but it’s considerably less risky cost-wise than splashing big budgets on service exclusives as Netflix does, or essentially giving away your biggest first-party titles as Microsoft does with Game Pass.

While the tracks are all remastered environments from previous games, some - such as the stages from mobile entry Mario Kart Tour - will be new to players

While the tracks are all remastered environments from previous games, some – such as the stages from mobile entry Mario Kart Tour – will be new to players

The Xbox subscription service, with its frequent big name additions and Microsoft’s acquisition spree over the past few years to build up a pipeline of future exclusives, is designed to entice new people to sign up. The reason the library is so vast and diverse is to ensure there’s something for everyone, and therefore appeal to more audiences. (Combine this with the lower-priced, digital-only Xbox Series S and you have a frictionless way for a new gamer to gain access to the fruits of this industry)

“Nintendo’s approach is perhaps more comparable to the use of subscriptions in the mobile market”

Nintendo’s approach is perhaps more comparable to the use of subscriptions in the mobile market. Many developers in the free-to-play space have been experimenting with the model as a way to secure recurrent revenue from loyal fans in exchange for certain benefits, such as a monthly drop of premium virtual currency or a bundle of crafting items. And what is Mario Kart and Animal Crossing DLC if not a benefit for loyal fans?

The choice of Animal Crossing and Mario Kart makes sense. They are the Switch’s two biggest sellers at 37.62 million and 43.35 million units respectively, which proportionately means potential subscribers are like to own one, if not both titles. Well over a third of Switch owners have a copy of New Horizons, while two in five have Mario Kart. It’s theoretically easier to sell to an established audience who wants more of the titles they already enjoy — especially Mario Kart fans who have received no new updates to the game in five years.

The big question is whether this strategy will work? No doubt there will be plenty of Nintendo fans that have yet to fork out for the Expansion Pack, because they don’t believe there’s enough value for them, but who are happy to drop £25 to double the number of Mario Kart’s course (including yours truly).

As with anything when it comes to Nintendo and online, it’s hard to tell what will stick, but there’s certainly room for growth. As of November 2021, the standard Nintendo Switch Online had 32 million subscribers. That’s just under a third of all Switch owners, and chances are plenty of the 71 million non-subscribers will have a copy of Mario Kart and/or Animal Crossing.

If the release of Mario Kart’s course pass proves to be a booster for Switch Online’s higher tier, perhaps Nintendo will double down on this strategy. What’s to stop the platform holder from adding the Super Smash Bros Ultimate’s Fighters Pass to entice that game’s 27.4 million players, or the expansion passes relevant to the 26 million Breath of the Wild owners and 24 million Pokémon Sword and Shield trainers?

Given the way physical retail still dominates the way Switch users acquire new games, offering a digital library as an incentive for Switch Online makes less sense than it does on other platforms, or indeed when compared to other subscription services. But offering digital benefits that enhance the games players already own, or are likely to pick up alongside their new Switch (let’s not forget how successful Mario Kart 8 DX bundles have been), is certainly a viable way to sell a subscription — even in a world rapidly building itself around the ‘all you can eat’ model.

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職工盟上月中宣佈啟動解散機制,今日(3日)舉行特別會員大會作表決。主席黃迺元會後見傳媒,宣佈今日下午特別會員大會通過解散議案,今日出席會議會員有 67 票,當中 57 票贊成、8 票反對、2 票棄權。他指,屬會代表非常明白職工盟現時處境,在非常沉重、充滿掙扎心情下作出這無奈決定,形容職工盟的結束是獨立工運的重大挫折,但相信工人反抗力量不會消失,「有壓逼就會有抗爭」。 票數僅僅達解散議案門檻 鄧建華認為,通過解散議案的門檻高,要八成會員贊成,今次票數只是僅僅通過議案,反映屬會做決定時非常掙扎,「如果無咗工會聯盟,工會同廣大的工人面對的處境會係點樣呢?會唔會係工聯會佔據所有話語權呢?我相信正正好多工友擔心。但與此同時,大家忍痛去投贊成票,因為喺咁樣的政治環境底下,大家都會有種感覺,究竟如果仲繼續落去,大家係咪頂到個種政治壓力?依種壓力好似已經不言而喻,喺香港社會蔓延當中。」 約 2000 萬元資產 會先支付員工薪金、遣散費及特惠補償 黃迺元指,會上委任留下的 3 位執委成員,他本人、副主席鄧建華、司庫鍾松輝處理餘下工作,直至完成解散程序。而截至現時為止,職工盟仍有 75 個屬會。黃迺元指,職工盟和培訓中心的員工會在未來 2 個月以優於法例的補償相繼遣散,同時撥款予基層工會支付人手、租金,以讓他們在有限時間適應職工盟解散的影響,扣除必要開支後,會將餘款攤分所有屬會。 鍾松輝指,粗略估算,職工盟約有 2000 萬資產,會先支付員工薪金、遣散費、特惠補償等,最後才攤分屬會,確實金額要再由會計部計算。至於位於油麻地永旺行的物業,鍾松輝指,職工盟是按《社團條例》註冊,不可持有任何資產,該物業由另一有限公司持有,會由該公司董事會決定如何處理。 黃迺元:只有職工盟如此積極介入工業行動、關注社會公義 黃迺元指,過去十多年社會運動風起雲湧,職工盟「從無缺席,一直同香港人並肩同行」,香港不只有一個工業聯盟,但他相信如此積極介入工業行動、如此關注社會公義的只有職工盟,「過去工作我哋只遺憾做得唔夠好,但從來無後悔,自問完全對得住我哋綱領入面團結、專業、公義、民主八個字。」他強調職工盟從來無做任何違法事情,只為勞工權益抗爭、為不公義事情發聲。 在上月中的記者會,他指過去有成員收到訊息,感受到如繼續營運,人身安全可能受威脅。黃迺元今日再被問到解散壓力源自哪裡,他回應答案「顯而易見」;至於解散能否解散後能否解除政治風險,他指自己未能回答。 預期未來工運路崎嶇難行 黃迺元形容,職工盟的結束是獨立工運的重大挫折。他預期,少了職工盟作連續的平台,未來的工運路會是崎嶇難行,但相信 31 年來,職工盟累積的寶貴經驗和養分會滋養到屬會。同時他深信「工人的反抗力量,唔會因為咁而消失,有矛盾就會有對立,有壓逼就會有抗爭。」他引用「防民之口,甚於防川,川壅而潰,傷人必多」指出,「政權如果只打算解決提出問題的人,而唔解決問題,或者可以威風一時,但依個國家、地方的未來不會有希望。」 職工盟主席黃迺元 他希望「勉勵工運同路人、以至香港人,不必懷憂喪志,依個正考驗我哋韌力、智慧的時候,即使將來冇咗職工盟呢個牌頭,但有需要的時候,我相信今日出席會員大會的朋友同樣會互相照應,When will we be back,我哋唔知道。但請容許我借用 70 年代智利的一首歌:團結的人民永遠唔會被擊破,無論前路係點,我哋都會繼續一齊走落去。」 黃迺元感謝多年與職工盟同行朋友,包括歷年執委、員工、會員、義工、屬會,他亦特別提到正在獄中的李卓人、前主席吳敏兒。他又指,李卓人相當理解解散決定,「當然如果可以的話,我估我哋唔想行到依步,我只能夠講係逼不得已」。 鄧建華:如與港人同行為罪名 他無怨無悔 鄧建華指,過去很多走出來抗爭的工人都是社會上的邊緣人,而現時的政治狀況「其實所有香港人都已經變成香港邊緣人」。他表示,職工盟過去壯大民間運動、聯繫不同行業工人、公民社會、參加民主運動、在 2019 年與新工會、國際民間社會連結,但如今這些都成為罪名。。他指,「如果同香港工人、香港人同行係一個罪名,我哋既回應只有四隻字:無怨無悔。依家你可以逼我哋解散組織,但我哋多年來信念係唔會摧毁。」他相信,面對今日解散,多年來努力過的人,不論現時身處在監獄、被逼離港、仍堅守在香港,心仍緊緊扣在一起,信念不會倒。 職工盟副主席鄧建華 他指,今日解散的決定是很不甘心的決定,接下來工會的道路,與很多香港人一樣,「要學習點樣喺咁荒謬的世道生存落去,31 年的民主工運路,依家同未來點樣被抹黑、扣帽子、打壓都抹唔走。」他感謝支持到這一刻的屬會,知道他們有很大壓力,但仍願意留到這刻,行最後一里路。 特別會員大會在下午 2 時開始,共有 48 個屬會出席,共有約 67 票,通過解散的八成門檻為 54 票。據了解,第一項議程為「是否通過解散」。而今日共有七項議程。大會原定在下午 2…
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