by William D’Angelo posted 2 days ago / 2,211 Views
PlayStation Head of Independent Developer Initiative Shuhei Yoshida in a new interview withThe Guardian revealed PlayStation prototypes many games that eventually get cancelled.
“PlayStation embraces new ideas, and many of them fail,” said Yoshida. “We do a prototype, we evaluate, we decide whether to spend more time and resources, or we just stop. We cancel so many games. I usually try to convince the developer that I’m trying to save them from getting stuck with this project.
“We tend to work with people who have very strong ideas, we love these people, so trying to change or stop their project is so hard. It’s all about talent in this industry. I have tried to help them as much as I could.”
Yoshida did say the original God of War was his first game of the year award winner and he has since had six or seven game of the year winners.
“If you are involved in one GOTY game, that’s a good career I think, but for me it’s been six or seven.”
A life-long and avid gamer,William D’Angelowas first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his ownYouTube channelandTwitch channel. You can contact the authoron Twitter@TrunksWD.
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